Monday, August 19, 2013

Design goals and about Mech Dech

Mech Dech is the (temporary) name of the card game I am currently designing. The game was born from the idea of combining the various giant mechs/kaiju/robots at least in concept into one game, turning it into a battle royale.

Mech Dech is now about various army/empires vying for control of the galaxy on different battle fields. You have a deck of 40+ cards and 15 'base' cards. The base cards generate resources which are counted out from your main deck and used to play cards from your hand. To attack you draw a card from your deck and use the number in the cards right hand corner. The game is over when you run out of cards in your deck or you run out of 'base cards'

If that doesn't make sense I promise to bring pictures when I go into a how to play document.

The game portion is about deck and resource control, and the theme is centered around mecha/monster combat.

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